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My Journey

My Experience Journey

2024-Present

USGS aquatic research outputs are highly technical, making it hard for the public, stakeholders, and policymakers to understand their relevance. The challenge is to create digital content experiences that make complex data accessible and engaging without losing scientific accuracy.

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Tools: Figma, Adobe Creative Suite, Microsoft SharePoint

2026

DreamCatcher is an interactive STEM learning platform that works without internet access. Using the most cutting-edge technologies of the future, it gives students of rural environments the rare opportunity to access a STEM education in an exciting, interactive kit.

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Tools: Unity, Meta Quest Headset, Arduino Uno Q

2023

As a Freelance Video & Content Producer for Time Out Group, I pitched, filmed, and edited short-form social content that generated 100K+ views and 5K+ likes. I led projects from concept to delivery—scripting, coordinating shoots, and producing polished videos in Adobe Premiere Pro and After Effects optimized for Instagram and TikTok.

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Tools: Adobe Premiere Pro, Adobe After Effects

2022

Conceptualized, created, and showcased a virtual reality (VR) art installation to shed light on mental health, and honor and grieve those who passed away during the COVID-19 pandemic

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Tools: Unreal Engine, Oculus Headset, Slack, Asana, Trello, Adobe Premiere Pro, Google Suite

2021 - 2022

Created, produced, and showcased a documentary analyzing the use of artificial intelligence (AI) in social media and its hidden yet far reaching influences on our daily lives

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Tools: Adobe Premiere Pro, Nikon D3100, Panasonic Lumix GHX, Descript, Google Suite

2021

Designed company, branding, and an app personalized for younger Millennial and Gen Z audiences to consume and engage in news media with design inspiration from companies such as TikTok, Hinge, and Instagram

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Tools: Figma, Adobe Illustrator, Adobe Photoshop, Google Suite

2021

Utilized virtual reality (VR) tools and wrote code to simulate construction work on the Brooklyn-Queens Expressway with the objective of improving worker safety in a hazardous work environment

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Tools: Unity, C#, HTC Vive Headset

2020

Filmed and edited music videos, news coverage, and projection-mapped art installations during COVID-19

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Tools: Motion Capture Studio & Equipment, MotionBuilder, MakeHuman, CrazyBump, MadMapper, Unreal Engine, Adobe Premiere Pro, Teamviewer, Slack

2019

Dedicated to providing an income for artists with Autism through marketing various products with their art

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Tools: Adobe InDesign, Adobe Illustrator, Adobe Photoshop, Adobe After Effects

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A Creative Technologist with a passion for using new technologies to reinvent education and storytelling, I use mediums such as code, virtual reality (VR), film, and design to find new ways to experience stories and bring untold gems to light. As an early traveler with a multicultural upbringing, born in the United States and living in Dakar, Senegal from ages eight to eleven, I have been exposed to a variety of diverse cultures and communities. I recognize the importance of diverse representation in the media landscape, and I strive to bring those experiences with me into each story I craft and deliver.

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©2025 by Nandita Kohli

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